Base Weapon: |
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Ethereal? |
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Use Secondary Damage Stat? |
2-handed swords, thrown weapons. Default (unchecked) is 1-handed melee. |
Total + to Minimum Damage: |
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Total + to Maximum Damage: |
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Weapon Enhanced Damage %: |
add all the %ED on the weapon, including that of jewels, Ohm runes, etc. ON-WEAPON ONLY! |
Damage +X: |
displayed in-game as "Damage +X" (Grief, Astreon's Iron Ward, StoneCrusher, etc.) |
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Base Minimum Damage: |
this is the value boosted by skills, off-weapon ED etc. |
Base Maximum Damage: |
this is the value boosted by skills, off-weapon ED etc. |
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Base Vengeance Damage: |
Use this value for Vengeance calculations. Damage +X doesn't help. |
Base Vengeance Damage: |
Use this value for Vengeance calculations. Damage + X doesn't help. |
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Strength: |
YES THIS IS NECESSARY |
Dexterity: |
YES THIS IS NECESSARY |
Total of Non-Weapon Enhanced Damage %: |
OFF-WEAPON ONLY |
Total of Skill Bonus To Damage %: |
ADD TOGETHER ALL YOUR SKILL-BASED DAMAGE BONUSES (MASTERIES, COMBAT SKILLS, ETC.) |
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Total Elemental Minimum Damage: |
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Total Elemental Maximum Damage: |
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Total Minimum Damage: |
this is the final minimum damage. |
Total Maximum Damage: |
this is the final maximum damage. |
Average Damage: |
this is the average damage per hit. |
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Critical Strike %: |
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Deadly Strike %: |
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Average Damage factored for CS/DS: |
this is the average damage per hit, adjusted for CS/DS. |
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Change Window Title: |
for comparing different setups |